Playstation 2? Yes boys and girls, if you've had a chance to go to Japan lately Playstation 2 is out. It's very sleek looking encased in it's black housing. With the worlds most advanced processor, DVD, and Dolby Digital 5.1 this is the hottest console systems ever to come out.
Well the first racing game to review, is Ridge Racer 5. This Game has a very cool intro, and music sound track. The menu system looks like it was done in flash.
As with Tradition, There is a girl that goes with the Ridge Racer Series. We found that this girl was not as hot as say Lara Croft, but hey you won't ever see me drooling over a video game chick.
I feel that this game is pretty much a demo of just partially what the Playstation can do. The graphics are of course hot with fully rendered 3D capabilities, perfect scrolling capabilities and of course a great sound track. It may change when the english release comes out. This is almost a remake of the original Ridge Racer 1 for Playstation. The tracks are almost identical. The cars are of course way better looking. Playability is pretty smooth too. It's not super hard to turn the cars and you can of course drift pretty nicely.
Monday, April 30, 2007
Sunday, April 29, 2007
Racing Lagoon
For a long while now, we've all been waiting for Gran Turismo 2 to come out. And I am also sure that all you racing gamers out there have played Gran Turismo to a point that it just boring, because I know I have. Don't get me wrong, Gran Turismo is a great game, but if you look at the details, I am always wondering, what ever happened to the stuff I just bought to modify my car???
There is a new import racing game out called Racing Lagoon and it is really what I've been looking for in a good racing game. Not only does the game takes on the streets of Akihabara, but you race on different streets, and there are tracks that you can race too. You get to go around and race different kind of cars. Cars range from Civics HB to Si, from Corollas to Supras, 300ZX, Mitsubishis, old school and new school RX-7s, and even BUSES and TRUCKS, plus a whole bunch that I don't think would fit if I put them all in here!
The best part is that after each race, where if you win, you get to rip anything off the other guys car or they rip something off of your car if you lose; for example, engine, spoilers, exhaust, paint, rims, stickers, tech chips, and a bunch of other stuff to make your/his car the way you've always wanted. After you put the things you want on there, you can see the actual changes you made on your car such as your rims are different, the paint is a different color, the body that you just put on. You can go to Spencer's Car Shop to buy new stuff also besides from getting them from winning races.
This game is also an RPG, so you can level up your engine, chassis, and body to fit more stuff on there to make your car perfect. The game is split up to about 10 nights I believe, and you can do trials to get special parts from racers in the game. Most of the time you go around and flash your high beams to tell the other car you want to race, which is pretty tight. As you go through the nights, the story progresses and you see what happens to the racers in the town.
My favorite street to race on is the main street which has two big turns requiring your to slow down to about 30 mph to take it, which everyone always tries to jam through, and end up slamming into the walls, which slows them down a lot more then just slowing down.
Game play is really good and fast once you start to get the parts you want. At first, the game is pretty slow. I do have to admit you start out in a 87 Corolla which really sucks, but after a little skill pulled off here and there and some drifts, I managed to get a Civic Type R engine by the end of the first night therefore giving me double plus my old cars horsepower.
The graphic I think you will like because its really comes close to Gran Turismo and the concept is just that you are more of a illegal street racer then legal track racer. I must admit that this game is one of the best racing games I've play since Gran Turismo came out. Controls are not hard to control and even though its all in Japanese, all you need to know is car parts to get by. I mean who really needs to learn Japanese to play Japanese games?
Well, I will give this game an 8 out of 10 because it did try to copy the Gran Turismo engine. But you can't blame them for doing so and because sometimes you can't find the car you want to race and you have to race some cars over and over again. The cars go around town at random, so it takes you awhile to find the one you want to race sometimes. If you want to know where to get this game you can order it at Howie's Hi-Tech Games or ask ahead for information on the game by calling (408) 944-0333 at Howie's Hi-Tech Games.
There is a new import racing game out called Racing Lagoon and it is really what I've been looking for in a good racing game. Not only does the game takes on the streets of Akihabara, but you race on different streets, and there are tracks that you can race too. You get to go around and race different kind of cars. Cars range from Civics HB to Si, from Corollas to Supras, 300ZX, Mitsubishis, old school and new school RX-7s, and even BUSES and TRUCKS, plus a whole bunch that I don't think would fit if I put them all in here!
The best part is that after each race, where if you win, you get to rip anything off the other guys car or they rip something off of your car if you lose; for example, engine, spoilers, exhaust, paint, rims, stickers, tech chips, and a bunch of other stuff to make your/his car the way you've always wanted. After you put the things you want on there, you can see the actual changes you made on your car such as your rims are different, the paint is a different color, the body that you just put on. You can go to Spencer's Car Shop to buy new stuff also besides from getting them from winning races.
This game is also an RPG, so you can level up your engine, chassis, and body to fit more stuff on there to make your car perfect. The game is split up to about 10 nights I believe, and you can do trials to get special parts from racers in the game. Most of the time you go around and flash your high beams to tell the other car you want to race, which is pretty tight. As you go through the nights, the story progresses and you see what happens to the racers in the town.
My favorite street to race on is the main street which has two big turns requiring your to slow down to about 30 mph to take it, which everyone always tries to jam through, and end up slamming into the walls, which slows them down a lot more then just slowing down.
Game play is really good and fast once you start to get the parts you want. At first, the game is pretty slow. I do have to admit you start out in a 87 Corolla which really sucks, but after a little skill pulled off here and there and some drifts, I managed to get a Civic Type R engine by the end of the first night therefore giving me double plus my old cars horsepower.
The graphic I think you will like because its really comes close to Gran Turismo and the concept is just that you are more of a illegal street racer then legal track racer. I must admit that this game is one of the best racing games I've play since Gran Turismo came out. Controls are not hard to control and even though its all in Japanese, all you need to know is car parts to get by. I mean who really needs to learn Japanese to play Japanese games?
Well, I will give this game an 8 out of 10 because it did try to copy the Gran Turismo engine. But you can't blame them for doing so and because sometimes you can't find the car you want to race and you have to race some cars over and over again. The cars go around town at random, so it takes you awhile to find the one you want to race sometimes. If you want to know where to get this game you can order it at Howie's Hi-Tech Games or ask ahead for information on the game by calling (408) 944-0333 at Howie's Hi-Tech Games.
Saturday, April 28, 2007
Grand Theft Auto 3
With Grand Theft Auto III, Rockstar proves that not all developers are concerned with toning down the violence in their games. This sequel is even more bloody, violent, and sadistic than its popular predecessors, offering up an enormous 3-D city in which nearly any criminal act is possible. Players are free to steal cars, beat up the local population for their money (or weapons), make time with prostitutes, or simply roam to their heart's content. Those seeking more structure can embark on dozens of plot-driven missions or steal cars that let them play minigames. Nab a cop car and you can go on vigilante missions. Grab a cab and you can play a deadly version of Crazy Taxi. Take a fire truck and you can earn money putting out fires. The game just never gets boring.
As in real life, there are consequences for your criminality. As your random acts of mayhem mount up, the police start hounding you, eventually calling in SWAT trucks, the FBI, and even the army if you continue down the path of destruction. Shaking these pursuers is easily the most fun part of the game, especially when a bunch of friends are packed in the room to witness your narrow escapes.
Grand Theft Auto III is fine-tuned to near perfection in every category. All the vehicles, from slick sports cars to lumbering dump trucks, handle exactly as you'd expect and smash apart realistically when abused. The three islands in the game are rendered in terrific detail considering their size, and are packed with traffic, pedestrians, and hidden jumps. The audio is equally amazing. Pedestrians talk, cops scream at you, and you can tune in nine different radio stations whenever you are in a car. It all adds up to a monumental achievement: the rare console game for adults that manages to get everything right. --T. Byrl Baker
As in real life, there are consequences for your criminality. As your random acts of mayhem mount up, the police start hounding you, eventually calling in SWAT trucks, the FBI, and even the army if you continue down the path of destruction. Shaking these pursuers is easily the most fun part of the game, especially when a bunch of friends are packed in the room to witness your narrow escapes.
Grand Theft Auto III is fine-tuned to near perfection in every category. All the vehicles, from slick sports cars to lumbering dump trucks, handle exactly as you'd expect and smash apart realistically when abused. The three islands in the game are rendered in terrific detail considering their size, and are packed with traffic, pedestrians, and hidden jumps. The audio is equally amazing. Pedestrians talk, cops scream at you, and you can tune in nine different radio stations whenever you are in a car. It all adds up to a monumental achievement: the rare console game for adults that manages to get everything right. --T. Byrl Baker
Friday, April 27, 2007
Eddie Griffin Crashes Ferrari Enzo
Actor Eddie Griffin crashes his bosses' Ferrari Enzi at the movie premiere for Redline. Jackie Chan laughs about it.
Actor Eddie Griffin crashes his bosses' Ferrari Enzi at the movie premiere for Redline. Jackie Chan laughs about it.
Actor Eddie Griffin crashes his bosses' Ferrari Enzi at the movie premiere for Redline. Jackie Chan laughs about it.
Thursday, April 26, 2007
Modified Magazine March 2007
ON SALE NOW! Packed with insane feature cars, leading edge products and premier events, the MARCH ISSUE of MODIFIED MAGAZINE also features a Suspension & Brake Guide.
Pick up the latest issue today featuring a Nissan Silvia S15, a Lancer Evolution IX, a Turbocharged Scion tC, a EVO- Outlander, a Island Skyline, and so much more! Get hot event coverage including the D1GP: U.S. vs. Japan, the D1GP: Round 6: Japan, HIN: Miami, Performance Racing Industry: Orlando, Super GT: Japan and in-depth tech articles that you can count on Modified to bring you each month!
Pick up the latest issue today featuring a Nissan Silvia S15, a Lancer Evolution IX, a Turbocharged Scion tC, a EVO- Outlander, a Island Skyline, and so much more! Get hot event coverage including the D1GP: U.S. vs. Japan, the D1GP: Round 6: Japan, HIN: Miami, Performance Racing Industry: Orlando, Super GT: Japan and in-depth tech articles that you can count on Modified to bring you each month!
Wednesday, April 25, 2007
New Dyno in South San Francisco
If your looking for dyno services close to SF, then look no further. The best dyno is the Dynapack and Weapon-R has one. Click here for rates and info etc.
Dyno Testing & Services Rates:
Rate : $100 Hour
Minimum : ½ Hour
Tuning : $75 Hour
Dyno Operator is not responsible for making any changes to tested motor vehicle.
Technician Assistance : $50 Hour
Auto Lift Service: $35 Hour
No Tools Will be Lent out.
Location:
WEAPON*R COMPTEITION PRODUCTS:
180 SYLVESTER ST. SOUTH SAN FRANCISCO, CA 94080
Phone: 1-650-877-8280
Dyno Testing & Services Rates:
Rate : $100 Hour
Minimum : ½ Hour
Tuning : $75 Hour
Dyno Operator is not responsible for making any changes to tested motor vehicle.
Technician Assistance : $50 Hour
Auto Lift Service: $35 Hour
No Tools Will be Lent out.
Location:
WEAPON*R COMPTEITION PRODUCTS:
180 SYLVESTER ST. SOUTH SAN FRANCISCO, CA 94080
Phone: 1-650-877-8280
Tuesday, April 24, 2007
Drifting Product: Drift Box
The revolutionary new DriftBox from Racelogic is an incredibly powerful GPS based Performance meter that can also measure the drift angle of your car.
DriftBox is the perfect tool for anybody wanting to accurately measure vehicle or driver performance. There is no other performance meter on the market today which offers the wealth of features for the price.
In fact, DriftBox combines four products in one:
Performance Meter
Drift Analyser
Lap Timer
Data Logger
DriftBox is packed with innovative and sophisticated features normally found on very expensive professional test equipment, but the most incredible thing about it is that it only costs £465 inc VAT.
Racelogic design and manufacture the hugely succesful GPS based VBOX, which is used by the majority of motor manufacturers, tyre companies and motor magazines around the world to test vehicles. Have a look at the impressive user list.
DriftBox borrows many of the techniques and hardware from the VBOX which has been honed and developed over the years into a World leader by Racelogic.
DriftBox History
Driftbox was initially developed for use in the Japanese D1 Grand Prix series to assist the judges award points during the competition, and has become in effect the fourth "Judge". Every vehicle which competes has a DriftBox Pro fitted during each run, and the judges get a points score for each corner based on Entry speed, Drift Angle and Cornering Force. Cornering force is used to judge how well the car is setup, the higher the cornering force, the more power and skill are needing to slide the vehicle.
The DriftBox Pro is for official competition judging, and communicates in real time to the judges via a radio telemetry system. This system is based on two GPS systems, with antennas placed in line on the roof of the car. Drift Angle is the difference between the Direction of travel and the Direction the vehicle is pointing.
The GPS system used is an RTK system, which gives an accuracy of 0.25 degrees, 0.1km/h and 0.01G.
As a result of the development of DriftBox Pro, Racelogic have been able to use this experience to produce DriftBox.
Twin Antennae DriftBox Pro
How Does DriftBox Work?
Housed inside the DriftBox is a high performance 10Hz GPS engine coupled with sophisticated motion sensors. Speed, Postion, Acceleration and Drift are measured 10 times a second. To measure Drift angle, the angle the vehicle is pointing is computed using the motion sensors, and this is compared with the angle the vehicle is travelling which is computed from the GPS.
DriftBox is equipped with an MMC/SD Flash memory card socket. This allows 10Hz logging of Time, Distance, Speed, Position, G-force, Lap Times, Split Times, and Drift Angle.
Data logged to the MMC flash card can be analysed in detail using the PC software provided. For convenience, the DriftBox can be connected to the USB port of a PC compatible computer to download information stored on the memory card.
For more information visit their website at http://www.driftbox.com
or http://www.vboxusa.com/driftbox/
DriftBox is the perfect tool for anybody wanting to accurately measure vehicle or driver performance. There is no other performance meter on the market today which offers the wealth of features for the price.
In fact, DriftBox combines four products in one:
Performance Meter
Drift Analyser
Lap Timer
Data Logger
DriftBox is packed with innovative and sophisticated features normally found on very expensive professional test equipment, but the most incredible thing about it is that it only costs £465 inc VAT.
Racelogic design and manufacture the hugely succesful GPS based VBOX, which is used by the majority of motor manufacturers, tyre companies and motor magazines around the world to test vehicles. Have a look at the impressive user list.
DriftBox borrows many of the techniques and hardware from the VBOX which has been honed and developed over the years into a World leader by Racelogic.
DriftBox History
Driftbox was initially developed for use in the Japanese D1 Grand Prix series to assist the judges award points during the competition, and has become in effect the fourth "Judge". Every vehicle which competes has a DriftBox Pro fitted during each run, and the judges get a points score for each corner based on Entry speed, Drift Angle and Cornering Force. Cornering force is used to judge how well the car is setup, the higher the cornering force, the more power and skill are needing to slide the vehicle.
The DriftBox Pro is for official competition judging, and communicates in real time to the judges via a radio telemetry system. This system is based on two GPS systems, with antennas placed in line on the roof of the car. Drift Angle is the difference between the Direction of travel and the Direction the vehicle is pointing.
The GPS system used is an RTK system, which gives an accuracy of 0.25 degrees, 0.1km/h and 0.01G.
As a result of the development of DriftBox Pro, Racelogic have been able to use this experience to produce DriftBox.
Twin Antennae DriftBox Pro
How Does DriftBox Work?
Housed inside the DriftBox is a high performance 10Hz GPS engine coupled with sophisticated motion sensors. Speed, Postion, Acceleration and Drift are measured 10 times a second. To measure Drift angle, the angle the vehicle is pointing is computed using the motion sensors, and this is compared with the angle the vehicle is travelling which is computed from the GPS.
DriftBox is equipped with an MMC/SD Flash memory card socket. This allows 10Hz logging of Time, Distance, Speed, Position, G-force, Lap Times, Split Times, and Drift Angle.
Data logged to the MMC flash card can be analysed in detail using the PC software provided. For convenience, the DriftBox can be connected to the USB port of a PC compatible computer to download information stored on the memory card.
For more information visit their website at http://www.driftbox.com
or http://www.vboxusa.com/driftbox/
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